AI Insights · Timothy · July 2024
Top 5 Co-op Games on iOS in Czech Republic for Q2 2024
Explore the performance of the top 5 co-op games on iOS in the Czech Republic for Q2 2024, including insights on downloads, revenue, and active user trends.
In the second quarter of 2024, the top 5 co-op games on the iOS platform in the Czech Republic showed interesting trends in downloads, revenue, and weekly active users. Here's a detailed look at their performance, based on data from Sensor Tower.
Brawl Stars experienced notable fluctuations in revenue, peaking at approximately $93K in the final week of April. Downloads for this game saw a significant decline from 11.5K at the beginning of April to around 5.6K by the end of June. Weekly active users remained relatively stable, ranging from around 146K in early April to approximately 136K by the end of June.
Roblox demonstrated a steady increase in revenue, reaching about $21.9K in mid-June. The number of downloads also saw an upward trend, growing from around 2K in early April to nearly 2.8K by the end of June. Weekly active users for Roblox increased from approximately 66.6K at the start of the quarter to around 71.9K by the end of June.
PUBG MOBILE saw a decline in revenue, starting at $15.5K in early April and dropping to about $7.6K by the end of June. Downloads remained relatively consistent, fluctuating around the 600 mark. The weekly active users for PUBG MOBILE hovered around the 11.5K mark throughout the quarter.
Shakes and Fidget: Idle RPG showed a significant increase in revenue, peaking at approximately $15K in mid-June. Downloads, however, saw a decline from around 500 in early April to about 245 by the end of June. Weekly active users remained relatively stable, ranging from around 8.5K to approximately 7.4K throughout the quarter.
Pokémon GO experienced a steady revenue increase, reaching approximately $9.1K by the end of June. Downloads also saw an upward trend, growing from around 1.3K in early April to about 1.6K by the end of June. The weekly active users for Pokémon GO fluctuated around the 33K mark, ending the quarter at approximately 32.9K.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower's website.